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issues Video Games
Censorship issues regarding video games tend to be based on concerns that minors will be harmed by exposure to video games with violent speech and images. Many parents and community watchdogs fear that children who frequent the make-believe world of video games will replicate the games’ violence in the real world. Unlike the case with obscene material however, the U.S. Supreme Court has never carved out a First Amendment exception for violent speech and images. Instead, the Court has affirmed that violent content is protected by the First Amendment, regardless of its social worth because “the line between the transmission of ideas and mere entertainment is much too elusive for this Court to draw.” Incidents
August 15, 2007 - California Judge Rejects Video Game Law That Restricted Minors' Access to Violent Games September 2006- "The Great Divide," Censorship and Violent Video Games June 3, 2003- Court Strikes Down St. Louis Law Banning Sales of Violent Video Games
August 11, 2000 - Court Puts Hold on Law Restricting Minors' Access to Violent Video Games
Resources
» "Why Nine Court Defeats Haven't Stopped States From Trying to Restrict 'Violent' Video Games" by Marjorie Heins » Testimony of NCAC Executive Director Before Task Force on Youth Violence and the Entertainment Industry
Joan E. Bertin, Executive Director of the NCAC, delivered this testimony before the Task Force on Youth Violence and the Entertainment Industry on October 6, 1999.
» Political Candidates Seek to Broaden Their Appeal, Picking Fantasy Violence as Their Target Vice-President Gore, Senator Joseph Lieberman, and Lynne Cheney, blamed Hollywood, popular music and video-games for corrupting youth, at hearings on a Federal Trade Commission report chaired by Senator John McCain. » Violent Video Game Players Mysteriously Avoid Killing Selves, Others Maybe the next time a social scientist or politician is interested in making pronouncements about the effects of violent video games, they should actually check out the players. |
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