Speaking of stories straight out of the 1950s playbook, here’s one from right after New Years:
A group in Southington, CT decided to collect and destroy violent video games,
bribing incentivizing resident participation with a $25 gift certificate for other forms of happy-sunny family fun, like a trip to a water park.
In a somewhat contradictory statement, the group stated that “there is ample evidence that
violent video games, along with violent media of all kinds…has contributed to increasing aggressiveness, fear, anxiety and is desensitizing our children to acts of violence including bullying” but that, somehow, the drive was “not intended to be construed as statement
declaring that violent video games were the cause of the shocking violence in Newtown.”
Whatever it was trying to say, the group has apparently said enough: today it cancelled the game-burning, saying that it’s raised plenty of awareness.
Group spokesman Dick Fortunato said they’d raised a ton of awareness, plenty of it and therefore they “deemed it became unnecessary to have the physical return on Saturday of violent games. Also because it would create an unnecessary amount of logistical details for us.”
Read “logistical details” as intense scrutiny and criticism from the community and internet, perhaps?